Posts Tagged ‘XO’

FISL 9.0 – GameJam and OLPyC Genius

Thursday, April 24th, 2008

At FISL 9.0 occurred the second OLPC GameJam Brasil (if you don’t know what is GameJam, take a quick look here). The difference from the GameJam occurred in São Carlos is this time we were inside FISL, an event with more than 7,000 people attending and not in a nice and peaceful laboratory :-)

Together with all this people there were lots of interesting talks going on simultaneously and a lot of nice people to talk to. Because of this “details” we started coding whit only 6 hours left for the deadline :-)

This GameJam with me were Andrews Medina and Luciano Pacheco, I met both from Python Brasil community (on PyConBrasil last year). We decided to develop a “Genius” clone for the XO, using it’s special “game-keys” and the “tablet position”. With only 6 hours to develop a game you can imagine that we were not even thinking about the graphics at all, but, suddenly a nice guy named came and offered himself to make pictures for our game. It happens that the guy was Valéssio Brito and he is an “Inkscape genius” (sorry… :P ), in less than one hour he made some cool graphics. That re-excited us and we went on with our code (less than one hour left for the deadline).

At 20h05, five minutes after the deadline, we finished the game, installed it in XO and send to the organization. It was very nice and as Pacheco said, it was one of the best experiences I could do in FISL for me :D

I must say that Andrews was shaking (like a “vara verde” as Luciano said) at the time we delivered our game… :P

Valéssio, me, Andrews and Luciano
From left to right: Valéssio, me (with the XO), Andrews and Pacheco

Thanks Pacheco, Andrews and Valéssio, it was very nice to participate :-)

Thanks to the LEC/UFRGS people that organized the GameJam and thanks to the PyGame folks becuase they’ve developed this wonderful library :-)

GameJam Brasil

Monday, November 12th, 2007

Everybody

I went to GameJam Brasil at São Carlos this weekend with some friends from Senac (where i study CS). For those who don’t know what is the GameJam, i’ll try to explain, but you can read read more about it at http://wiki.laptop.org/wiki/GameJam.

The GameJam Brasil was based in the GameJam that occured in Boston. The main idea is to group developers and game designers in teams to produce games to the OLPC XO (more about the OLPC project at http://www.laptop.org). In São Carlos we had 32 hours (+/-) to develop the game.

Our team (CAS) members were me, Marcelo, Fabio and Adriano. We decided to develop some game with educational purpose, so Fabio gave us the idea of a Recycle game. You can see more about it at http://code.google.com/p/reciclapy.

After almost 40 hours of coding our game is “ready”, with a lot of bugs, of course :-D The game is written in Python and PyGame (two technologies supported by the OLPC Project and that i like a lot).

You can see some pictures taken there in my flickr (with gamejambrasil tag).

I would like to thank everybody from UFSCar (LIA), Poli/USP (NATE) and USP São Carlos (and all the collaborators). They’ve made this event to be awesome (including the full time coffee-”break” hehehe). The collaborative spirit of the GameJam was very nice too. All the teams were helping each other all the time :-)

It was very nice to participate!

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