GameJam Brasil

Everybody

I went to GameJam Brasil at São Carlos this weekend with some friends from Senac (where i study CS). For those who don’t know what is the GameJam, i’ll try to explain, but you can read read more about it at http://wiki.laptop.org/wiki/GameJam.

The GameJam Brasil was based in the GameJam that occured in Boston. The main idea is to group developers and game designers in teams to produce games to the OLPC XO (more about the OLPC project at http://www.laptop.org). In São Carlos we had 32 hours (+/-) to develop the game.

Our team (CAS) members were me, Marcelo, Fabio and Adriano. We decided to develop some game with educational purpose, so Fabio gave us the idea of a Recycle game. You can see more about it at http://code.google.com/p/reciclapy.

After almost 40 hours of coding our game is “ready”, with a lot of bugs, of course :-D The game is written in Python and PyGame (two technologies supported by the OLPC Project and that i like a lot).

You can see some pictures taken there in my flickr (with gamejambrasil tag).

I would like to thank everybody from UFSCar (LIA), Poli/USP (NATE) and USP São Carlos (and all the collaborators). They’ve made this event to be awesome (including the full time coffee-”break” hehehe). The collaborative spirit of the GameJam was very nice too. All the teams were helping each other all the time :-)

It was very nice to participate!

[]‘s

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2 Responses to “GameJam Brasil”

  1. Fala bruno, tudo bom??
    Realmente foi muito bom o evento, e não vejo a hora do próximo hehehe!

    O jogo de vocês ficarou fera mesmo, vou baixar com ctz o código quando vocês disponibilizarem no Google Code…

    Mas é isso ae, foi um prazer conhecer vcs…
    Abraço

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